All you need is a deck of Harrow and your game night is on track to be hella spooky…
[Image: a pastel infographic about astragalomancy a.k.a. divination with dice. Text reads as below.]
Astragalomancy: Ain’t Just for Squares: A Quick Guide to Polyhedral Divination
Four-Sided
- Yes or No Questions: Your pocket-sized spirit [companion]. Evens approve, odds oppose. Interpret as you will…
- Other alternatives to asking yes/no questions: fate dice, pennies, whether or not your [SO] left the toilet seat up.
Six-Sided
- Quick Queries: Roll one die for a little insight; more for some clarity. Add your results together for new conclusions.
- Keywords: 1: inspiration; 2: union, 3: exploration, 4: discover, 5: transformation, 6: completion.
Eight-Sided
- Fate and Fortune: The perfect party tool; complex enough for querents, easy enough for a novice.
- Keywords: 1: union, 2: community, 3: foundations, 4: exploration, 5: discovery, 6: risk, 7: reward, 8: transformation.
Ten-Sided
- The Journey: An intermediate path for your personal journey. The Starling divination workhorse.
- Keywords: 1: inspiration, 2: union, 3: community, 4: foundations, 5: exploration, 6: discovery, 7: risk, 8: reward, 9: transformation, 0: completion.
Twelve-Sided
- The Stars: Sub out your usual keywords for the star signs and watch your interpretations reach new heights. Helpful for reading expansion or character creation.
Twenty-Sided
- The World: Take your ten keywords; times the meaning by two. That’s what using d20 will do. 11 - 20 is your usual meanings intensified…or reversed…or both. It’s up to you!